Chapter 2:
Making Sense of the Marketplace
Find out what areas you are most interested in and who you need to approach.
Internships are a great way to start out and can lead to full time positions.
Design groups differ in most aspects.
Ad agencies pay the highest fees but you have tight deadlines and nee to work hard.
Editorial is wide ranging. It is important to know which ones best suit your abilities.
Many designers who move to freelance work start at a publishing house.
Comic and graphic novels are a route more for illustrators than designers.
Software skills are important for designers who want to work in entertainment/production.
Computer games development doesn't offer a lot of opportunity for designers.
Greeting cards are one of the few fields where having a variety of illustrative styles is an advantage.